Leaked footage apparently shows the canceled Assassin's Creed game set in China's Qin Dynasty.
Ubisoft was apparently making another Assassin's Creed game set in ancient China, except this one was full AC with a massive open world and a fancy parachute weapon.
Ubisoft was apparently making another Assassin's Creed game set in ancient China, except this one was full AC with a massive open world and a fancy parachute weapon. According to a new report, the game was called Assassin's Creed Destiny.
Assassin's Creed Jade explores the same settings and targets mobile. The Destiny movie prototype seems to be targeting modern consoles and PCs instead.
Fate was reportedly set in 206 BC, where the Qin Dynasty gave way to the Han Dynasty after a brutal civil war. This game probably focused on Liu Bang getting stronger.
MP1st found this video in the developers portfolio. According to the report, the game was supposed to be a partnership between Ubisoft and Tencent, the Chinese company that owns a huge chunk of the gaming industry, including a 25 percent stake in Vantage Studios, a subsidiary that oversees some of Ubisoft's biggest IPs.
The film features a hooded assassin fighting a siege led by warlord Xiang Yu, before turning to gray box testing environments for combat capabilities. A rotating parachute weapon is shown at one point.
Another piece suggests that players could have chosen between a male and female character, or it could have done Shadows' thing, having dual characters. Yin Yang brushes and ink are used to tie the user interface to settings thematically.
While Destiny seemed to be canceled, Assassin's Creed Jade is still in development. The last we heard about it, it was delayed until 2025. Given that it's now 2026, it's probably safe to assume that they're going to run into issues that would kill the mobile game, which is ironic for a series about rooftop-loving assassins.
Elsewhere in a world of hidden blades, leaps of faith and stylish hoods, Assassin's Creed Hexe is the next big game in the series. If leaks are to be believed, this has its own development problems, mind you. A report suggests that the developers of Assassin's Creed Hexe have decided to rework the game and remove magical abilities from the mix.
Hexe director Benoit Richter recently left the project for unknown reasons. The departure followed the departure of Hexe creative director Clint Hocking and sparked a major internal shakeup at the top of the franchise that saw Ubisoft veteran Jean Gosdon ascend to head of Assassin's Creed content.